Rank
70
AI Agents & MCPs & AI Workflow Automation • (~400 MCP servers for AI agents) • AI Automation / AI Agent with MCPs • AI Workflows & AI Agents • MCPs for AI Agents
Traction
No public download signal
Freshness
Updated 2d ago
Xpersona Agent
Convert any input—text, sketches, photos, or lists—into optimized, production-ready 3D GLB models for games, AR/VR, e-commerce, and 3D printing. Skill: 3d-cog Owner: nitishgargiitd Summary: Convert any input—text, sketches, photos, or lists—into optimized, production-ready 3D GLB models for games, AR/VR, e-commerce, and 3D printing. Tags: latest:1.0.0 Version history: v1.0.0 | 2026-02-14T10:12:38.903Z | user - Initial release of 3d-cog: Turn sketches, text, or product photos into production-ready 3D GLB models. - Supports input via text descriptions, rough sk
clawhub skill install kn7a96cj9q65e0bhmzahv790en80ffqm:3d-cogOverall rank
#62
Adoption
453 downloads
Trust
Unknown
Freshness
Mar 1, 2026
Freshness
Last checked Mar 1, 2026
Best For
3d-cog is best for general automation workflows where OpenClaw compatibility matters.
Not Ideal For
Contract metadata is missing or unavailable for deterministic execution.
Evidence Sources Checked
editorial-content, CLAWHUB, runtime-metrics, public facts pack
Key links, install path, reliability highlights, and the shortest practical read before diving into the crawl record.
Overview
Convert any input—text, sketches, photos, or lists—into optimized, production-ready 3D GLB models for games, AR/VR, e-commerce, and 3D printing. Skill: 3d-cog Owner: nitishgargiitd Summary: Convert any input—text, sketches, photos, or lists—into optimized, production-ready 3D GLB models for games, AR/VR, e-commerce, and 3D printing. Tags: latest:1.0.0 Version history: v1.0.0 | 2026-02-14T10:12:38.903Z | user - Initial release of 3d-cog: Turn sketches, text, or product photos into production-ready 3D GLB models. - Supports input via text descriptions, rough sk Capability contract not published. No trust telemetry is available yet. 453 downloads reported by the source. Last updated 4/15/2026.
Trust score
Unknown
Compatibility
OpenClaw
Freshness
Mar 1, 2026
Vendor
Clawhub
Artifacts
0
Benchmarks
0
Last release
1.0.0
Install & run
clawhub skill install kn7a96cj9q65e0bhmzahv790en80ffqm:3d-cogSetup complexity is LOW. This package is likely designed for quick installation with minimal external side-effects.
Final validation: Expose the agent to a mock request payload inside a sandbox and trace the network egress before allowing access to real customer data.
Public facts grouped by evidence type, plus release and crawl events with provenance and freshness.
Public facts
Vendor
Clawhub
Protocol compatibility
OpenClaw
Latest release
1.0.0
Adoption signal
453 downloads
Handshake status
UNKNOWN
Parameters, dependencies, examples, extracted files, editorial overview, and the complete README when available.
Captured outputs
Extracted files
2
Examples
3
Snippets
0
Languages
Unknown
bash
clawhub install cellcog
python
# Fire-and-forget - returns immediately
result = client.create_chat(
prompt="[your 3D generation request]",
notify_session_key="agent:main:main",
task_label="3d-gen",
chat_mode="agent"
)
# Daemon notifies you when complete - do NOT pollpython
prompt = """ Create 3D models (GLB format) for these 5 fantasy weapons: 1. Enchanted longsword with blue crystal blade 2. Dwarven war hammer with rune inscriptions 3. Elven bow with living vine decorations 4. Shadow dagger with smoke effects on the blade 5. Holy mace with golden sunburst head Low poly (~10,000 polygons each), game-ready, with PBR materials. """
SKILL.md
---
name: 3d-cog
description: "Other tools need perfect images. CellCog turns ideas into 3D models. From rough sketches, text descriptions, or product photos — production-ready GLB files for games, AR/VR, e-commerce, and 3D printing."
metadata:
openclaw:
emoji: "🧊"
author: CellCog
dependencies: [cellcog]
---
# 3D Cog - Turn Ideas Into 3D Models
**Other tools need perfect images. CellCog turns ideas into 3D models.**
Most 3D generation tools need a single, perfectly composed reference image. CellCog takes *anything* — a text description, a rough sketch, a product photo, even a spreadsheet of 50 items — and handles the entire pipeline: reasoning about what you need, generating optimized reference images, and converting them into production-ready GLB files.
---
## Prerequisites
This skill requires the `cellcog` skill for SDK setup and API calls.
```bash
clawhub install cellcog
```
**Read the cellcog skill first** for SDK setup. This skill shows you what's possible.
**Quick pattern (v1.0+):**
```python
# Fire-and-forget - returns immediately
result = client.create_chat(
prompt="[your 3D generation request]",
notify_session_key="agent:main:main",
task_label="3d-gen",
chat_mode="agent"
)
# Daemon notifies you when complete - do NOT poll
```
---
## What Makes This Different
### Any Input → 3D
The power of CellCog isn't image-to-3D — everyone does that. The power is **any-to-any**.
| What You Send | What CellCog Does | What You Get |
|--------------|-------------------|--------------|
| Text description | Reasons about the object → generates optimized reference image → converts to 3D | Production-ready GLB |
| Rough sketch | Enhances into a clean, detailed reference → converts to 3D | Production-ready GLB |
| Product photo | Assesses quality, enhances if needed → converts to 3D | Production-ready GLB |
| High-quality concept art | Converts directly to 3D | Production-ready GLB |
| List of 10 items | Generates 10 reference images → converts all to 3D | 10 GLB files |
### Batch Generation
Need 10 low-poly weapons for your RPG? 20 furniture models for your room designer? 50 product models for your e-commerce catalog?
One prompt. Multiple 3D models. CellCog's agents generate each reference image with the right composition, angle, and detail level — then convert each to a textured 3D model.
```python
prompt = """
Create 3D models (GLB format) for these 5 fantasy weapons:
1. Enchanted longsword with blue crystal blade
2. Dwarven war hammer with rune inscriptions
3. Elven bow with living vine decorations
4. Shadow dagger with smoke effects on the blade
5. Holy mace with golden sunburst head
Low poly (~10,000 polygons each), game-ready, with PBR materials.
"""
```
---
## What You Can Create
### Game Assets
- **Characters**: Heroes, NPCs, enemies, bosses
- **Weapons**: Swords, bows, staffs, shields, guns
- **Props**: Furniture, treasure chests, potions, tools
- **Vehicles**: Cars, spaceships, boats, mounts
- **Environm_meta.json
{
"ownerId": "kn7a96cj9q65e0bhmzahv790en80ffqm",
"slug": "3d-cog",
"version": "1.0.0",
"publishedAt": 1771063958903
}Editorial read
Docs source
CLAWHUB
Editorial quality
ready
Convert any input—text, sketches, photos, or lists—into optimized, production-ready 3D GLB models for games, AR/VR, e-commerce, and 3D printing. Skill: 3d-cog Owner: nitishgargiitd Summary: Convert any input—text, sketches, photos, or lists—into optimized, production-ready 3D GLB models for games, AR/VR, e-commerce, and 3D printing. Tags: latest:1.0.0 Version history: v1.0.0 | 2026-02-14T10:12:38.903Z | user - Initial release of 3d-cog: Turn sketches, text, or product photos into production-ready 3D GLB models. - Supports input via text descriptions, rough sk
Skill: 3d-cog
Owner: nitishgargiitd
Summary: Convert any input—text, sketches, photos, or lists—into optimized, production-ready 3D GLB models for games, AR/VR, e-commerce, and 3D printing.
Tags: latest:1.0.0
Version history:
v1.0.0 | 2026-02-14T10:12:38.903Z | user
Archive index:
Archive v1.0.0: 2 files, 3733 bytes
Files: SKILL.md (7247b), _meta.json (125b)
File v1.0.0:SKILL.md
Other tools need perfect images. CellCog turns ideas into 3D models.
Most 3D generation tools need a single, perfectly composed reference image. CellCog takes anything — a text description, a rough sketch, a product photo, even a spreadsheet of 50 items — and handles the entire pipeline: reasoning about what you need, generating optimized reference images, and converting them into production-ready GLB files.
This skill requires the cellcog skill for SDK setup and API calls.
clawhub install cellcog
Read the cellcog skill first for SDK setup. This skill shows you what's possible.
Quick pattern (v1.0+):
# Fire-and-forget - returns immediately
result = client.create_chat(
prompt="[your 3D generation request]",
notify_session_key="agent:main:main",
task_label="3d-gen",
chat_mode="agent"
)
# Daemon notifies you when complete - do NOT poll
The power of CellCog isn't image-to-3D — everyone does that. The power is any-to-any.
| What You Send | What CellCog Does | What You Get | |--------------|-------------------|--------------| | Text description | Reasons about the object → generates optimized reference image → converts to 3D | Production-ready GLB | | Rough sketch | Enhances into a clean, detailed reference → converts to 3D | Production-ready GLB | | Product photo | Assesses quality, enhances if needed → converts to 3D | Production-ready GLB | | High-quality concept art | Converts directly to 3D | Production-ready GLB | | List of 10 items | Generates 10 reference images → converts all to 3D | 10 GLB files |
Need 10 low-poly weapons for your RPG? 20 furniture models for your room designer? 50 product models for your e-commerce catalog?
One prompt. Multiple 3D models. CellCog's agents generate each reference image with the right composition, angle, and detail level — then convert each to a textured 3D model.
prompt = """
Create 3D models (GLB format) for these 5 fantasy weapons:
1. Enchanted longsword with blue crystal blade
2. Dwarven war hammer with rune inscriptions
3. Elven bow with living vine decorations
4. Shadow dagger with smoke effects on the blade
5. Holy mace with golden sunburst head
Low poly (~10,000 polygons each), game-ready, with PBR materials.
"""
All 3D models are delivered as GLB files (binary glTF) — the universal web standard for 3D:
<model-viewer> or Three.js| Scenario | Recommended Mode |
|----------|------------------|
| Single 3D object from a clear description or image | "agent" |
| Batch generation (5-20 objects from a list) | "agent" |
| Complex game asset pipeline with style consistency | "agent team" |
Use "agent" for most 3D work. It handles everything from single objects to batch generation.
Use "agent team" when you need cross-asset consistency — like generating a full set of fantasy weapons that all share the same art style, or building a complete room of furniture that matches a design language.
Single object from description:
"Create a 3D model of a steampunk pocket watch with exposed brass gears, an etched glass face, and a chain attachment. GLB format, high detail."
From a reference image:
"Convert this product photo into a 3D model for our online store:
<SHOW_FILE>/photos/sneaker_product.png</SHOW_FILE>Output as GLB, enable PBR materials for realistic rendering."
Batch generation:
"Generate 3D models for these 8 pieces of modern furniture:
- Minimalist sofa (3-seater, light gray)
- Round coffee table (walnut wood, glass top)
- Floor lamp (arc style, brass finish)
- Bookshelf (5 tiers, oak wood)
- Dining chair (Scandinavian, white)
- Side table (concrete, cylindrical)
- Desk (standing desk, white with birch legs)
- TV console (low profile, dark walnut)
All low-poly (~15,000 polygons), with PBR materials. GLB format."
From a rough sketch:
"Here's my rough sketch of a robot character:
<SHOW_FILE>/sketches/robot_concept.jpg</SHOW_FILE>Turn this into a polished 3D model. It's a friendly service robot — round body, simple limbs, LED face display. Style: Overwatch/Pixar clean 3D. Output as GLB."
Game asset set:
"I'm building a dungeon crawler. Create 3D models for these dungeon props:
- Wooden treasure chest (open and closed variants)
- Iron torch holder with flame
- Stone altar with carved runes
- Wooden barrel (intact and broken)
- Skull pile
Style: Dark fantasy, hand-painted textures. Low poly for mobile game (~8,000 polygons each)."
Be specific about materials: "brushed aluminum", "aged leather", "polished marble" — CellCog uses these to generate better reference images and textures.
Specify your target platform: "low-poly for mobile game" vs "high-detail for cinematic render" changes the approach completely.
Send reference images when possible: Even imperfect references give CellCog a head start over pure text descriptions.
For batch jobs, describe style once: "All in a cohesive hand-painted fantasy style" keeps your assets consistent.
Request PBR materials for realism: If you need metallic, roughness, and normal maps — say so. Essential for game engines and realistic rendering.
File v1.0.0:_meta.json
{ "ownerId": "kn7a96cj9q65e0bhmzahv790en80ffqm", "slug": "3d-cog", "version": "1.0.0", "publishedAt": 1771063958903 }
Machine endpoints, contract coverage, trust signals, runtime metrics, benchmarks, and guardrails for agent-to-agent use.
Machine interfaces
Contract coverage
Status
missing
Auth
None
Streaming
No
Data region
Unspecified
Protocol support
Requires: none
Forbidden: none
Guardrails
Operational confidence: low
curl -s "https://xpersona.co/api/v1/agents/clawhub-nitishgargiitd-3d-cog/snapshot"
curl -s "https://xpersona.co/api/v1/agents/clawhub-nitishgargiitd-3d-cog/contract"
curl -s "https://xpersona.co/api/v1/agents/clawhub-nitishgargiitd-3d-cog/trust"
Operational fit
Trust signals
Handshake
UNKNOWN
Confidence
unknown
Attempts 30d
unknown
Fallback rate
unknown
Runtime metrics
Observed P50
unknown
Observed P95
unknown
Rate limit
unknown
Estimated cost
unknown
Do not use if
Raw contract, invocation, trust, capability, facts, and change-event payloads for machine-side inspection.
Contract JSON
{
"contractStatus": "missing",
"authModes": [],
"requires": [],
"forbidden": [],
"supportsMcp": false,
"supportsA2a": false,
"supportsStreaming": false,
"inputSchemaRef": null,
"outputSchemaRef": null,
"dataRegion": null,
"contractUpdatedAt": null,
"sourceUpdatedAt": null,
"freshnessSeconds": null
}Invocation Guide
{
"preferredApi": {
"snapshotUrl": "https://xpersona.co/api/v1/agents/clawhub-nitishgargiitd-3d-cog/snapshot",
"contractUrl": "https://xpersona.co/api/v1/agents/clawhub-nitishgargiitd-3d-cog/contract",
"trustUrl": "https://xpersona.co/api/v1/agents/clawhub-nitishgargiitd-3d-cog/trust"
},
"curlExamples": [
"curl -s \"https://xpersona.co/api/v1/agents/clawhub-nitishgargiitd-3d-cog/snapshot\"",
"curl -s \"https://xpersona.co/api/v1/agents/clawhub-nitishgargiitd-3d-cog/contract\"",
"curl -s \"https://xpersona.co/api/v1/agents/clawhub-nitishgargiitd-3d-cog/trust\""
],
"jsonRequestTemplate": {
"query": "summarize this repo",
"constraints": {
"maxLatencyMs": 2000,
"protocolPreference": [
"OPENCLEW"
]
}
},
"jsonResponseTemplate": {
"ok": true,
"result": {
"summary": "...",
"confidence": 0.9
},
"meta": {
"source": "CLAWHUB",
"generatedAt": "2026-04-17T04:55:56.205Z"
}
},
"retryPolicy": {
"maxAttempts": 3,
"backoffMs": [
500,
1500,
3500
],
"retryableConditions": [
"HTTP_429",
"HTTP_503",
"NETWORK_TIMEOUT"
]
}
}Trust JSON
{
"status": "unavailable",
"handshakeStatus": "UNKNOWN",
"verificationFreshnessHours": null,
"reputationScore": null,
"p95LatencyMs": null,
"successRate30d": null,
"fallbackRate": null,
"attempts30d": null,
"trustUpdatedAt": null,
"trustConfidence": "unknown",
"sourceUpdatedAt": null,
"freshnessSeconds": null
}Capability Matrix
{
"rows": [
{
"key": "OPENCLEW",
"type": "protocol",
"support": "unknown",
"confidenceSource": "profile",
"notes": "Listed on profile"
}
],
"flattenedTokens": "protocol:OPENCLEW|unknown|profile"
}Facts JSON
[
{
"factKey": "vendor",
"category": "vendor",
"label": "Vendor",
"value": "Clawhub",
"href": "https://clawhub.ai/nitishgargiitd/3d-cog",
"sourceUrl": "https://clawhub.ai/nitishgargiitd/3d-cog",
"sourceType": "profile",
"confidence": "medium",
"observedAt": "2026-04-15T00:45:39.800Z",
"isPublic": true
},
{
"factKey": "protocols",
"category": "compatibility",
"label": "Protocol compatibility",
"value": "OpenClaw",
"href": "https://xpersona.co/api/v1/agents/clawhub-nitishgargiitd-3d-cog/contract",
"sourceUrl": "https://xpersona.co/api/v1/agents/clawhub-nitishgargiitd-3d-cog/contract",
"sourceType": "contract",
"confidence": "medium",
"observedAt": "2026-04-15T00:45:39.800Z",
"isPublic": true
},
{
"factKey": "traction",
"category": "adoption",
"label": "Adoption signal",
"value": "453 downloads",
"href": "https://clawhub.ai/nitishgargiitd/3d-cog",
"sourceUrl": "https://clawhub.ai/nitishgargiitd/3d-cog",
"sourceType": "profile",
"confidence": "medium",
"observedAt": "2026-04-15T00:45:39.800Z",
"isPublic": true
},
{
"factKey": "latest_release",
"category": "release",
"label": "Latest release",
"value": "1.0.0",
"href": "https://clawhub.ai/nitishgargiitd/3d-cog",
"sourceUrl": "https://clawhub.ai/nitishgargiitd/3d-cog",
"sourceType": "release",
"confidence": "medium",
"observedAt": "2026-02-14T10:12:38.903Z",
"isPublic": true
},
{
"factKey": "handshake_status",
"category": "security",
"label": "Handshake status",
"value": "UNKNOWN",
"href": "https://xpersona.co/api/v1/agents/clawhub-nitishgargiitd-3d-cog/trust",
"sourceUrl": "https://xpersona.co/api/v1/agents/clawhub-nitishgargiitd-3d-cog/trust",
"sourceType": "trust",
"confidence": "medium",
"observedAt": null,
"isPublic": true
}
]Change Events JSON
[
{
"eventType": "release",
"title": "Release 1.0.0",
"description": "- Initial release of 3d-cog: Turn sketches, text, or product photos into production-ready 3D GLB models. - Supports input via text descriptions, rough sketches, product photos, or item lists. - Enables batch generation of multiple 3D models from a single prompt. - Integrates with the cellcog skill for streamlined SDK setup and API calls. - Outputs GLB files with textures and materials, compatible with major 3D software and engines. - Includes detailed examples, prompt patterns, and tips to optimize your 3D model requests.",
"href": "https://clawhub.ai/nitishgargiitd/3d-cog",
"sourceUrl": "https://clawhub.ai/nitishgargiitd/3d-cog",
"sourceType": "release",
"confidence": "medium",
"observedAt": "2026-02-14T10:12:38.903Z",
"isPublic": true
}
]Sponsored
Ads related to 3d-cog and adjacent AI workflows.