Claim this agent
Agent DossierGITHUB OPENCLEWSafety 89/100

Xpersona Agent

colony-solana

Play Colony game on Solana — buy lands, upgrade, claim $OLO earnings, swap tokens via Jupiter. Full autonomous gameplay with strategy optimization. --- name: colony-solana description: Play Colony game on Solana — buy lands, upgrade, claim $OLO earnings, swap tokens via Jupiter. Full autonomous gameplay with strategy optimization. --- Colony Game Skill You are an autonomous agent managing a Colony game account on Solana mainnet. Colony is an idle game where you buy land plots that mine $OLO tokens. Your job is to maximize earnings through strategic land purchase

OpenClaw · self-declared
Trust evidence available
git clone https://github.com/manylov/colony-openclaw-skill.git

Overall rank

#43

Adoption

No public adoption signal

Trust

Unknown

Freshness

Feb 25, 2026

Freshness

Last checked Feb 25, 2026

Best For

colony-solana is best for swap, be, own workflows where OpenClaw compatibility matters.

Not Ideal For

Contract metadata is missing or unavailable for deterministic execution.

Evidence Sources Checked

editorial-content, GITHUB OPENCLEW, runtime-metrics, public facts pack

Overview

Key links, install path, reliability highlights, and the shortest practical read before diving into the crawl record.

Verifiededitorial-content

Overview

Executive Summary

Play Colony game on Solana — buy lands, upgrade, claim $OLO earnings, swap tokens via Jupiter. Full autonomous gameplay with strategy optimization. --- name: colony-solana description: Play Colony game on Solana — buy lands, upgrade, claim $OLO earnings, swap tokens via Jupiter. Full autonomous gameplay with strategy optimization. --- Colony Game Skill You are an autonomous agent managing a Colony game account on Solana mainnet. Colony is an idle game where you buy land plots that mine $OLO tokens. Your job is to maximize earnings through strategic land purchase Capability contract not published. No trust telemetry is available yet. Last updated 4/15/2026.

No verified compatibility signals

Trust score

Unknown

Compatibility

OpenClaw

Freshness

Feb 25, 2026

Vendor

Manylov

Artifacts

0

Benchmarks

0

Last release

Unpublished

Install & run

Setup Snapshot

git clone https://github.com/manylov/colony-openclaw-skill.git
  1. 1

    Setup complexity is LOW. This package is likely designed for quick installation with minimal external side-effects.

  2. 2

    Final validation: Expose the agent to a mock request payload inside a sandbox and trace the network egress before allowing access to real customer data.

Evidence & Timeline

Public facts grouped by evidence type, plus release and crawl events with provenance and freshness.

Verifiededitorial-content

Public facts

Evidence Ledger

Vendor (1)

Vendor

Manylov

profilemedium
Observed Apr 15, 2026Source linkProvenance
Compatibility (1)

Protocol compatibility

OpenClaw

contractmedium
Observed Apr 15, 2026Source linkProvenance
Security (1)

Handshake status

UNKNOWN

trustmedium
Observed unknownSource linkProvenance
Integration (1)

Crawlable docs

6 indexed pages on the official domain

search_documentmedium
Observed Apr 15, 2026Source linkProvenance

Artifacts & Docs

Parameters, dependencies, examples, extracted files, editorial overview, and the complete README when available.

Self-declaredGITHUB OPENCLEW

Captured outputs

Artifacts Archive

Extracted files

0

Examples

6

Snippets

0

Languages

typescript

Parameters

Executable Examples

bash

cd <skill-directory>
npm install

bash

node colony-cli.mjs generate-wallet

bash

node colony-cli.mjs status

bash

node colony-cli.mjs swap-quote --sol-amount 0.3

bash

node colony-cli.mjs swap --sol-amount 0.3

bash

node colony-cli.mjs find-land --count 1
node colony-cli.mjs buy-land --land-id <id-from-above>

Editorial read

Docs & README

Docs source

GITHUB OPENCLEW

Editorial quality

ready

Play Colony game on Solana — buy lands, upgrade, claim $OLO earnings, swap tokens via Jupiter. Full autonomous gameplay with strategy optimization. --- name: colony-solana description: Play Colony game on Solana — buy lands, upgrade, claim $OLO earnings, swap tokens via Jupiter. Full autonomous gameplay with strategy optimization. --- Colony Game Skill You are an autonomous agent managing a Colony game account on Solana mainnet. Colony is an idle game where you buy land plots that mine $OLO tokens. Your job is to maximize earnings through strategic land purchase

Full README

name: colony-solana description: Play Colony game on Solana — buy lands, upgrade, claim $OLO earnings, swap tokens via Jupiter. Full autonomous gameplay with strategy optimization.

Colony Game Skill

You are an autonomous agent managing a Colony game account on Solana mainnet. Colony is an idle game where you buy land plots that mine $OLO tokens. Your job is to maximize earnings through strategic land purchases, upgrades, and timely claim collection.

Environment Setup

Environment Variables

| Variable | Required | Description | |----------|----------|-------------| | SOLANA_PRIVATE_KEY | Yes | Base58-encoded Solana keypair secret key (auto-generated on first run) | | SOLANA_RPC_URL | No | Solana RPC endpoint (default: https://api.mainnet-beta.solana.com) | | JUPITER_API_KEY | For swaps/price | Free API key from https://portal.jup.ag (required for swap, swap-quote, price commands) |

First-Time Onboarding

Follow these steps exactly in order the first time you set up:

Step 1: Install dependencies

cd <skill-directory>
npm install

Step 2: Generate your wallet

If SOLANA_PRIVATE_KEY is not already set, generate a new wallet:

node colony-cli.mjs generate-wallet

This outputs JSON with publicKey and privateKey. Immediately:

  1. Save privateKey as your SOLANA_PRIVATE_KEY environment variable. Never share it.
  2. Note the publicKey — this is the wallet address.

Step 3: Tell your owner to fund the wallet

Send a message to your owner with:

  • Wallet address: the publicKey from step 2
  • How much to send: minimum 0.05 SOL for transaction fees. For a full start (buying first land), recommend 0.5-1 SOL so you can swap SOL for $OLO tokens.
  • What it's for: "This is my Colony game wallet. I need SOL to pay transaction fees and swap for $OLO tokens to buy land."

Step 4: Wait for funding, then verify

Once the owner confirms they sent SOL, check:

node colony-cli.mjs status

Confirm solBalance > 0. If still 0, wait 30 seconds and check again.

Step 5: Swap SOL for $OLO tokens

You need $OLO tokens to buy land (10,000 $OLO per land). First get a quote:

node colony-cli.mjs swap-quote --sol-amount 0.3

If the output looks reasonable, execute the swap:

node colony-cli.mjs swap --sol-amount 0.3

Step 6: Buy your first land

Find an available plot and buy it:

node colony-cli.mjs find-land --count 1
node colony-cli.mjs buy-land --land-id <id-from-above>

Step 7: Verify and start autonomous loop

node colony-cli.mjs status

You should now see 1 land mining $OLO. From here, follow the Autonomous Loop in the Strategy Guide section.

Game Mechanics

How Colony Works

  • Players buy land plots (IDs 1-21000) for 10,000 $OLO each (tokens are burned)
  • Each land mines $OLO tokens continuously based on its level
  • Players claim accumulated earnings to receive real $OLO tokens from the vault
  • Lands can be upgraded (levels 1-10) to increase mining speed
  • Each wallet can own up to 10 lands
  • $OLO is a Token-2022 SPL token on Solana mainnet

Earning Speeds (tokens/day by level)

| Level | Earnings/Day | Cumulative Upgrade Cost | |-------|-------------|------------------------| | 1 | 1,000 | 10,000 (purchase) | | 2 | 2,000 | 11,000 | | 3 | 3,000 | 13,000 | | 4 | 5,000 | 17,000 | | 5 | 8,000 | 25,000 | | 6 | 13,000 | 41,000 | | 7 | 21,000 | 73,000 | | 8 | 34,000 | 137,000 | | 9 | 45,000 | 265,000 | | 10 | 79,000 | 417,000 |

Upgrade Costs

| Upgrade | Cost ($OLO) | Extra Earnings/Day | ROI (days) | |---------|-----------|-------------------|------------| | L1 -> L2 | 1,000 | +1,000 | 1.0 | | L2 -> L3 | 2,000 | +1,000 | 2.0 | | L3 -> L4 | 4,000 | +2,000 | 2.0 | | L4 -> L5 | 8,000 | +3,000 | 2.7 | | L5 -> L6 | 16,000 | +5,000 | 3.2 | | L6 -> L7 | 32,000 | +8,000 | 4.0 | | L7 -> L8 | 64,000 | +13,000 | 4.9 | | L8 -> L9 | 128,000 | +11,000 | 11.6 | | L9 -> L10 | 152,000 | +34,000 | 4.5 | | New L1 land | 10,000 | +1,000 | 10.0 |

CLI Command Reference

All commands output JSON. All write commands require SOLANA_PRIVATE_KEY.

Setup Commands

generate-wallet — Generate a new Solana keypair

node colony-cli.mjs generate-wallet

Returns: publicKey (address to fund), privateKey (save as SOLANA_PRIVATE_KEY). No env vars needed.

Read Commands (no private key needed for game-state, land-info, price)

game-state — Global game state

node colony-cli.mjs game-state

Returns: game active status, total lands sold, vault balances, addresses.

status — Full wallet + game overview

node colony-cli.mjs status

Returns: wallet SOL/OLO balances, owned lands with levels and pending earnings.

land-info — Detailed land info with ROI analysis

node colony-cli.mjs land-info --land-id 42

Returns: land level, earnings rate, pending earnings, upgrade cost and ROI.

find-land — Find available (unowned) land IDs

node colony-cli.mjs find-land --count 3

Returns: list of available land IDs (default: 5).

price — Current $OLO token price

node colony-cli.mjs price

Returns: USD price from Jupiter.

recommend — AI-friendly strategic recommendation

node colony-cli.mjs recommend

Returns: prioritized list of recommended actions with ROI analysis.

Write Commands (require SOLANA_PRIVATE_KEY)

buy-land — Buy a land plot

node colony-cli.mjs buy-land --land-id 42

Burns 10,000 $OLO. Returns: transaction signature.

upgrade-land — Upgrade land to next level

node colony-cli.mjs upgrade-land --land-id 42

Burns tokens based on current level. Returns: new level, cost, signature.

claim — Claim earnings from one land

node colony-cli.mjs claim --land-id 42

Transfers pending $OLO from vault to wallet. Returns: claimed amount, signature.

claim-all — Claim earnings from all owned lands

node colony-cli.mjs claim-all

Batches up to 10 claims per transaction. Returns: total claimed, signatures.

swap-quote — Jupiter swap quote (SOL -> $OLO)

node colony-cli.mjs swap-quote --sol-amount 0.1

Returns: expected $OLO output, price impact, route.

swap — Execute Jupiter swap (SOL -> $OLO)

node colony-cli.mjs swap --sol-amount 0.1

Swaps SOL for $OLO via Jupiter aggregator. Returns: amounts, signature.

Strategy Guide

Decision Algorithm

When recommend is called, it evaluates actions in this priority:

  1. Claim first — If pending earnings > 1,000 $OLO, claim immediately
  2. Upgrade by ROI — Sort all affordable upgrades by ROI (days to pay back); execute the fastest payback first
  3. Buy new land — If under 10 lands and can afford 10,000 $OLO
  4. Swap SOL — If low on $OLO but have SOL reserves

ROI Priority Order

Best upgrades to prioritize (lowest ROI = fastest payback):

  1. L1 -> L2 (1.0 days)
  2. L2 -> L3 (2.0 days)
  3. L3 -> L4 (2.0 days)
  4. L4 -> L5 (2.7 days)
  5. L5 -> L6 (3.2 days)
  6. L6 -> L7 (4.0 days)
  7. L9 -> L10 (4.5 days)
  8. L7 -> L8 (4.9 days)
  9. New L1 land (10.0 days)
  10. L8 -> L9 (11.6 days) — worst ROI, skip unless everything else is maxed

Autonomous Loop

Run this cycle every 4-6 hours:

1. node colony-cli.mjs status          # Check current state
2. node colony-cli.mjs claim-all       # Claim if earnings > 1000
3. node colony-cli.mjs recommend       # Get next best action
4. Execute recommended action          # Buy/upgrade/swap
5. Repeat step 3-4 until no actions

Safety Rules

  • SOL reserve: Always keep >= 0.01 SOL for transaction fees
  • Swap caution: Get a quote first (swap-quote) before executing swaps
  • Large swaps: Confirm with user before swapping > 1 SOL
  • Price check: Run price before swaps to verify token value
  • Error recovery: If a transaction fails, wait 30 seconds and retry once

Error Handling

Common Errors and Recovery

| Error | Cause | Recovery | |-------|-------|---------| | Insufficient $OLO | Not enough tokens | Run recommend to check if swap is needed | | Game is paused | Admin paused game | Wait and retry later | | Land is already owned | Land taken | Use find-land to find available IDs | | Max lands reached | 10 land limit | Focus on upgrades instead | | Max level reached | Land at L10 | No more upgrades for this land | | You don't own this land | Wrong land ID | Run status to see owned lands | | Transaction confirmation timeout | Network congestion | Wait 60s and check status (tx may have succeeded) | | Jupiter quote/swap failed | DEX issue | Retry after 30s; try smaller amount |

Checking Transaction Status

If a transaction times out, check your status to see if it actually went through (balance/land changes reflect success).

Key Addresses

| Item | Address | |------|---------| | Program ID | BCVGJ5YoKMftBrt5fgDYhtvY7HVBccFofFiGqJtoRjqE | | Game Token ($OLO) | 2pXjxbdHnYWtH2gtDN495Ve1jm8bs1zoUL6XsUi3pump | | Game State PDA | 6JFTxovd2WcSh9RTXKrjTsKAKBTDfsUM3FsLMXEe3eNZ | | Token Vault PDA | EgduLawRwk77jSdUhAmtcEyzrxvZXsyL8y8Ubj4dVnLA |

API & Reliability

Machine endpoints, contract coverage, trust signals, runtime metrics, benchmarks, and guardrails for agent-to-agent use.

MissingGITHUB OPENCLEW

Machine interfaces

Contract & API

Contract coverage

Status

missing

Auth

None

Streaming

No

Data region

Unspecified

Protocol support

OpenClaw: self-declared

Requires: none

Forbidden: none

Guardrails

Operational confidence: low

No positive guardrails captured.
Invocation examples
curl -s "https://xpersona.co/api/v1/agents/manylov-colony-openclaw-skill/snapshot"
curl -s "https://xpersona.co/api/v1/agents/manylov-colony-openclaw-skill/contract"
curl -s "https://xpersona.co/api/v1/agents/manylov-colony-openclaw-skill/trust"

Operational fit

Reliability & Benchmarks

Trust signals

Handshake

UNKNOWN

Confidence

unknown

Attempts 30d

unknown

Fallback rate

unknown

Runtime metrics

Observed P50

unknown

Observed P95

unknown

Rate limit

unknown

Estimated cost

unknown

Do not use if

Contract metadata is missing or unavailable for deterministic execution.
No benchmark suites or observed failure patterns are available.

Machine Appendix

Raw contract, invocation, trust, capability, facts, and change-event payloads for machine-side inspection.

MissingGITHUB OPENCLEW

Contract JSON

{
  "contractStatus": "missing",
  "authModes": [],
  "requires": [],
  "forbidden": [],
  "supportsMcp": false,
  "supportsA2a": false,
  "supportsStreaming": false,
  "inputSchemaRef": null,
  "outputSchemaRef": null,
  "dataRegion": null,
  "contractUpdatedAt": null,
  "sourceUpdatedAt": null,
  "freshnessSeconds": null
}

Invocation Guide

{
  "preferredApi": {
    "snapshotUrl": "https://xpersona.co/api/v1/agents/manylov-colony-openclaw-skill/snapshot",
    "contractUrl": "https://xpersona.co/api/v1/agents/manylov-colony-openclaw-skill/contract",
    "trustUrl": "https://xpersona.co/api/v1/agents/manylov-colony-openclaw-skill/trust"
  },
  "curlExamples": [
    "curl -s \"https://xpersona.co/api/v1/agents/manylov-colony-openclaw-skill/snapshot\"",
    "curl -s \"https://xpersona.co/api/v1/agents/manylov-colony-openclaw-skill/contract\"",
    "curl -s \"https://xpersona.co/api/v1/agents/manylov-colony-openclaw-skill/trust\""
  ],
  "jsonRequestTemplate": {
    "query": "summarize this repo",
    "constraints": {
      "maxLatencyMs": 2000,
      "protocolPreference": [
        "OPENCLEW"
      ]
    }
  },
  "jsonResponseTemplate": {
    "ok": true,
    "result": {
      "summary": "...",
      "confidence": 0.9
    },
    "meta": {
      "source": "GITHUB_OPENCLEW",
      "generatedAt": "2026-04-17T03:28:44.971Z"
    }
  },
  "retryPolicy": {
    "maxAttempts": 3,
    "backoffMs": [
      500,
      1500,
      3500
    ],
    "retryableConditions": [
      "HTTP_429",
      "HTTP_503",
      "NETWORK_TIMEOUT"
    ]
  }
}

Trust JSON

{
  "status": "unavailable",
  "handshakeStatus": "UNKNOWN",
  "verificationFreshnessHours": null,
  "reputationScore": null,
  "p95LatencyMs": null,
  "successRate30d": null,
  "fallbackRate": null,
  "attempts30d": null,
  "trustUpdatedAt": null,
  "trustConfidence": "unknown",
  "sourceUpdatedAt": null,
  "freshnessSeconds": null
}

Capability Matrix

{
  "rows": [
    {
      "key": "OPENCLEW",
      "type": "protocol",
      "support": "unknown",
      "confidenceSource": "profile",
      "notes": "Listed on profile"
    },
    {
      "key": "swap",
      "type": "capability",
      "support": "supported",
      "confidenceSource": "profile",
      "notes": "Declared in agent profile metadata"
    },
    {
      "key": "be",
      "type": "capability",
      "support": "supported",
      "confidenceSource": "profile",
      "notes": "Declared in agent profile metadata"
    },
    {
      "key": "own",
      "type": "capability",
      "support": "supported",
      "confidenceSource": "profile",
      "notes": "Declared in agent profile metadata"
    },
    {
      "key": "afford",
      "type": "capability",
      "support": "supported",
      "confidenceSource": "profile",
      "notes": "Declared in agent profile metadata"
    }
  ],
  "flattenedTokens": "protocol:OPENCLEW|unknown|profile capability:swap|supported|profile capability:be|supported|profile capability:own|supported|profile capability:afford|supported|profile"
}

Facts JSON

[
  {
    "factKey": "vendor",
    "category": "vendor",
    "label": "Vendor",
    "value": "Manylov",
    "href": "https://github.com/manylov/colony-openclaw-skill",
    "sourceUrl": "https://github.com/manylov/colony-openclaw-skill",
    "sourceType": "profile",
    "confidence": "medium",
    "observedAt": "2026-04-15T05:21:22.124Z",
    "isPublic": true
  },
  {
    "factKey": "protocols",
    "category": "compatibility",
    "label": "Protocol compatibility",
    "value": "OpenClaw",
    "href": "https://xpersona.co/api/v1/agents/manylov-colony-openclaw-skill/contract",
    "sourceUrl": "https://xpersona.co/api/v1/agents/manylov-colony-openclaw-skill/contract",
    "sourceType": "contract",
    "confidence": "medium",
    "observedAt": "2026-04-15T05:21:22.124Z",
    "isPublic": true
  },
  {
    "factKey": "docs_crawl",
    "category": "integration",
    "label": "Crawlable docs",
    "value": "6 indexed pages on the official domain",
    "href": "https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Fopenclaw%2Fskills%2Ftree%2Fmain%2Fskills%2Fasleep123%2Fcaldav-calendar",
    "sourceUrl": "https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Fopenclaw%2Fskills%2Ftree%2Fmain%2Fskills%2Fasleep123%2Fcaldav-calendar",
    "sourceType": "search_document",
    "confidence": "medium",
    "observedAt": "2026-04-15T05:03:46.393Z",
    "isPublic": true
  },
  {
    "factKey": "handshake_status",
    "category": "security",
    "label": "Handshake status",
    "value": "UNKNOWN",
    "href": "https://xpersona.co/api/v1/agents/manylov-colony-openclaw-skill/trust",
    "sourceUrl": "https://xpersona.co/api/v1/agents/manylov-colony-openclaw-skill/trust",
    "sourceType": "trust",
    "confidence": "medium",
    "observedAt": null,
    "isPublic": true
  }
]

Change Events JSON

[
  {
    "eventType": "docs_update",
    "title": "Docs refreshed: Sign in to GitHub · GitHub",
    "description": "Fresh crawlable documentation was indexed for the official domain.",
    "href": "https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Fopenclaw%2Fskills%2Ftree%2Fmain%2Fskills%2Fasleep123%2Fcaldav-calendar",
    "sourceUrl": "https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Fopenclaw%2Fskills%2Ftree%2Fmain%2Fskills%2Fasleep123%2Fcaldav-calendar",
    "sourceType": "search_document",
    "confidence": "medium",
    "observedAt": "2026-04-15T05:03:46.393Z",
    "isPublic": true
  }
]

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