{"id":"64140cdc-56ee-4b0f-8381-80160f4f98d9","slug":"imfurman-phaser-docs-engineer","name":"phaser-docs-engineer","description":"Comprehensive Phaser implementation skill grounded in a local parsed documentation corpus. Use when building, debugging, refactoring, optimizing, testing, or explaining Phaser code across scenes, game objects, rendering, input, physics, loader, audio, tweens, time, scale, events, and types. Use whenever the agent must base decisions on documentation evidence and cite exact local doc file paths.","capabilities":[],"protocols":["OPENCLAW"],"safetyScore":94,"overallRank":32.7,"trustScore":null,"trust":null,"source":"GITHUB_OPENCLEW","updatedAt":"2026-04-15T00:19:20.940Z"}