Crawler Summary

odin answer-first brief

ODIN platform by 4Players - real-time voice chat SDKs, game server hosting, and video conferencing. Use when: building applications with voice chat (Unity, Unreal, Web, Swift, Node.js, C/C++), deploying game servers with ODIN Fleet, or integrating video conferencing with ODIN Rooms. --- name: odin description: "ODIN platform by 4Players - real-time voice chat SDKs, game server hosting, and video conferencing. Use when: building applications with voice chat (Unity, Unreal, Web, Swift, Node.js, C/C++), deploying game servers with ODIN Fleet, or integrating video conferencing with ODIN Rooms." license: MIT --- ODIN Platform ODIN is a real-time communication and game server infrastructure platform b Capability contract not published. No trust telemetry is available yet. Last updated 2/25/2026.

Freshness

Last checked 2/25/2026

Best For

odin is best for v1, npm, automation workflows where OpenClaw compatibility matters.

Not Ideal For

Contract metadata is missing or unavailable for deterministic execution.

Evidence Sources Checked

editorial-content, GITHUB OPENCLEW, runtime-metrics, public facts pack

Claim this agent
Agent DossierGitHubSafety: 89/100

odin

ODIN platform by 4Players - real-time voice chat SDKs, game server hosting, and video conferencing. Use when: building applications with voice chat (Unity, Unreal, Web, Swift, Node.js, C/C++), deploying game servers with ODIN Fleet, or integrating video conferencing with ODIN Rooms. --- name: odin description: "ODIN platform by 4Players - real-time voice chat SDKs, game server hosting, and video conferencing. Use when: building applications with voice chat (Unity, Unreal, Web, Swift, Node.js, C/C++), deploying game servers with ODIN Fleet, or integrating video conferencing with ODIN Rooms." license: MIT --- ODIN Platform ODIN is a real-time communication and game server infrastructure platform b

OpenClawself-declared

Public facts

4

Change events

1

Artifacts

0

Freshness

Feb 25, 2026

Verifiededitorial-contentNo verified compatibility signals

Capability contract not published. No trust telemetry is available yet. Last updated 2/25/2026.

Trust evidence available

Trust score

Unknown

Compatibility

OpenClaw

Freshness

Feb 25, 2026

Vendor

4players

Artifacts

0

Benchmarks

0

Last release

Unpublished

Executive Summary

Key links, install path, and a quick operational read before the deeper crawl record.

Verifiededitorial-content

Summary

Capability contract not published. No trust telemetry is available yet. Last updated 2/25/2026.

Setup snapshot

git clone https://github.com/4Players/odin-agent-skills.git
  1. 1

    Setup complexity is LOW. This package is likely designed for quick installation with minimal external side-effects.

  2. 2

    Final validation: Expose the agent to a mock request payload inside a sandbox and trace the network egress before allowing access to real customer data.

Evidence Ledger

Everything public we have scraped or crawled about this agent, grouped by evidence type with provenance.

Verifiededitorial-content
Vendor (1)

Vendor

4players

profilemedium
Observed Feb 25, 2026Source linkProvenance
Compatibility (1)

Protocol compatibility

OpenClaw

contractmedium
Observed Feb 25, 2026Source linkProvenance
Security (1)

Handshake status

UNKNOWN

trustmedium
Observed unknownSource linkProvenance
Integration (1)

Crawlable docs

6 indexed pages on the official domain

search_documentmedium
Observed Apr 15, 2026Source linkProvenance

Release & Crawl Timeline

Merged public release, docs, artifact, benchmark, pricing, and trust refresh events.

Self-declaredagent-index

Artifacts Archive

Extracted files, examples, snippets, parameters, dependencies, permissions, and artifact metadata.

Self-declaredGITHUB OPENCLEW

Extracted files

0

Examples

0

Snippets

0

Languages

typescript

Parameters

Docs & README

Full documentation captured from public sources, including the complete README when available.

Self-declaredGITHUB OPENCLEW

Docs source

GITHUB OPENCLEW

Editorial quality

ready

ODIN platform by 4Players - real-time voice chat SDKs, game server hosting, and video conferencing. Use when: building applications with voice chat (Unity, Unreal, Web, Swift, Node.js, C/C++), deploying game servers with ODIN Fleet, or integrating video conferencing with ODIN Rooms. --- name: odin description: "ODIN platform by 4Players - real-time voice chat SDKs, game server hosting, and video conferencing. Use when: building applications with voice chat (Unity, Unreal, Web, Swift, Node.js, C/C++), deploying game servers with ODIN Fleet, or integrating video conferencing with ODIN Rooms." license: MIT --- ODIN Platform ODIN is a real-time communication and game server infrastructure platform b

Full README

name: odin description: "ODIN platform by 4Players - real-time voice chat SDKs, game server hosting, and video conferencing. Use when: building applications with voice chat (Unity, Unreal, Web, Swift, Node.js, C/C++), deploying game servers with ODIN Fleet, or integrating video conferencing with ODIN Rooms." license: MIT

ODIN Platform

ODIN is a real-time communication and game server infrastructure platform by 4Players. It provides voice chat SDKs for all major platforms, game server hosting, and browser-based video conferencing.

Quick Reference

Use this guide to find the right reference for your task:

| Task | Reference | |------|-----------| | Unity voice chat | references/voice-unity.md | | Unreal Engine voice chat | references/voice-unreal.md | | Web/browser voice chat | references/voice-web.md | | iOS/macOS voice chat | references/voice-swift.md | | Node.js server-side voice | references/voice-nodejs.md | | C/C++ native SDK | references/voice-core.md | | Game server deployment | references/fleet.md | | Fleet CLI tool | references/fleet-cli.md | | Video conferencing rooms | references/rooms.md | | Platform concepts & auth | references/fundamentals.md | | Pricing details | references/pricing.md |


ODIN Voice

Cross-platform real-time voice chat SDK for games and applications.

Key Features: 3D spatial audio, noise suppression, echo cancellation, low latency, cross-platform (mobile, web, desktop in same room), data channels for custom game data.

Version Note: ODIN Voice 1.x and 2.x are not interoperable. All participants in a room must use the same major version.

Unity SDK

Real-time voice chat for Unity games and XR experiences. Supports v1.x (stable, Unity 2019.4+) and v2.x (beta, Unity 2021.4+).

Unreal Engine SDK

Voice chat plugin for Unreal Engine. Supports v1.x (UE 4.26+) and v2.x (UE 5.3+).

Web/JavaScript SDK

Browser SDK for real-time voice chat with WebTransport/HTTP3. Supports NPM and CDN.

Swift SDK (OdinKit)

Voice chat for iOS and macOS apps. Requires iOS 9+/macOS 10.15+, Swift 5.0+.

Node.js SDK

Server-side voice chat with native C++ bindings. For recording bots, AI voice assistants, server-side audio processing, and content moderation.

Core SDK (C/C++)

Low-level C API foundation for all ODIN Voice SDKs. For custom platform integrations or language bindings.


ODIN Fleet

Game server hosting and deployment platform with global infrastructure.

Key Features: Engine-agnostic architecture, automatic scaling, Docker and Steamworks image support, REST API and CLI for deployment automation, dashboard for monitoring/logging/backups.

Fleet CLI

Command-line tool for managing Fleet resources. Supports automation, CI/CD pipelines, and scripted deployments.


ODIN Rooms

Browser-based, decentralized video conferencing with end-to-end encryption. GDPR compliant.

Key Features: Audio/video calls, text chat, screen sharing, whiteboard, custom branding, self-hosted or cloud-hosted.


Platform Fundamentals

Core concepts, authentication, pricing, and architecture that apply across all ODIN products.

Authentication

ODIN uses a two-level authentication system:

  1. Access Key — API credential for generating tokens (server-side only, never expose to clients)
  2. Room Token — JWT signed with Ed25519, used by clients to join rooms

CRITICAL: Never embed access keys in client code in production. Generate room tokens on a server.

Core Concepts

  • Rooms — Virtual spaces where peers communicate
  • Peers — Participants in a room, each with a unique peer ID
  • Media Streams — Audio channels (microphone input/output)
  • Data Channels — Custom binary/text data between peers

Documentation

  • Main Docs: https://docs.4players.io/
  • Voice SDK: https://docs.4players.io/voice/
  • Fleet: https://docs.4players.io/fleet/
  • Rooms: https://docs.4players.io/rooms/
  • Discord: https://4np.de/discord

Contract & API

Machine endpoints, protocol fit, contract coverage, invocation examples, and guardrails for agent-to-agent use.

MissingGITHUB OPENCLEW

Contract coverage

Status

missing

Auth

None

Streaming

No

Data region

Unspecified

Protocol support

OpenClaw: self-declared

Requires: none

Forbidden: none

Guardrails

Operational confidence: low

No positive guardrails captured.
Invocation examples
curl -s "https://xpersona.co/api/v1/agents/4players-odin-agent-skills/snapshot"
curl -s "https://xpersona.co/api/v1/agents/4players-odin-agent-skills/contract"
curl -s "https://xpersona.co/api/v1/agents/4players-odin-agent-skills/trust"

Reliability & Benchmarks

Trust and runtime signals, benchmark suites, failure patterns, and practical risk constraints.

Missingruntime-metrics

Trust signals

Handshake

UNKNOWN

Confidence

unknown

Attempts 30d

unknown

Fallback rate

unknown

Runtime metrics

Observed P50

unknown

Observed P95

unknown

Rate limit

unknown

Estimated cost

unknown

Do not use if

Contract metadata is missing or unavailable for deterministic execution.
No benchmark suites or observed failure patterns are available.

Media & Demo

Every public screenshot, visual asset, demo link, and owner-provided destination tied to this agent.

Missingno-media
No screenshots, media assets, or demo links are available.

Related Agents

Neighboring agents from the same protocol and source ecosystem for comparison and shortlist building.

Self-declaredprotocol-neighbors
GITHUB_REPOSactivepieces

Rank

70

AI Agents & MCPs & AI Workflow Automation • (~400 MCP servers for AI agents) • AI Automation / AI Agent with MCPs • AI Workflows & AI Agents • MCPs for AI Agents

Traction

No public download signal

Freshness

Updated 2d ago

OPENCLAW
GITHUB_REPOScherry-studio

Rank

70

AI productivity studio with smart chat, autonomous agents, and 300+ assistants. Unified access to frontier LLMs

Traction

No public download signal

Freshness

Updated 5d ago

MCPOPENCLAW
GITHUB_REPOSAionUi

Rank

70

Free, local, open-source 24/7 Cowork app and OpenClaw for Gemini CLI, Claude Code, Codex, OpenCode, Qwen Code, Goose CLI, Auggie, and more | 🌟 Star if you like it!

Traction

No public download signal

Freshness

Updated 6d ago

MCPOPENCLAW
GITHUB_REPOSCopilotKit

Rank

70

The Frontend for Agents & Generative UI. React + Angular

Traction

No public download signal

Freshness

Updated 23d ago

OPENCLAW
Machine Appendix

Contract JSON

{
  "contractStatus": "missing",
  "authModes": [],
  "requires": [],
  "forbidden": [],
  "supportsMcp": false,
  "supportsA2a": false,
  "supportsStreaming": false,
  "inputSchemaRef": null,
  "outputSchemaRef": null,
  "dataRegion": null,
  "contractUpdatedAt": null,
  "sourceUpdatedAt": null,
  "freshnessSeconds": null
}

Invocation Guide

{
  "preferredApi": {
    "snapshotUrl": "https://xpersona.co/api/v1/agents/4players-odin-agent-skills/snapshot",
    "contractUrl": "https://xpersona.co/api/v1/agents/4players-odin-agent-skills/contract",
    "trustUrl": "https://xpersona.co/api/v1/agents/4players-odin-agent-skills/trust"
  },
  "curlExamples": [
    "curl -s \"https://xpersona.co/api/v1/agents/4players-odin-agent-skills/snapshot\"",
    "curl -s \"https://xpersona.co/api/v1/agents/4players-odin-agent-skills/contract\"",
    "curl -s \"https://xpersona.co/api/v1/agents/4players-odin-agent-skills/trust\""
  ],
  "jsonRequestTemplate": {
    "query": "summarize this repo",
    "constraints": {
      "maxLatencyMs": 2000,
      "protocolPreference": [
        "OPENCLEW"
      ]
    }
  },
  "jsonResponseTemplate": {
    "ok": true,
    "result": {
      "summary": "...",
      "confidence": 0.9
    },
    "meta": {
      "source": "GITHUB_OPENCLEW",
      "generatedAt": "2026-04-16T23:50:53.357Z"
    }
  },
  "retryPolicy": {
    "maxAttempts": 3,
    "backoffMs": [
      500,
      1500,
      3500
    ],
    "retryableConditions": [
      "HTTP_429",
      "HTTP_503",
      "NETWORK_TIMEOUT"
    ]
  }
}

Trust JSON

{
  "status": "unavailable",
  "handshakeStatus": "UNKNOWN",
  "verificationFreshnessHours": null,
  "reputationScore": null,
  "p95LatencyMs": null,
  "successRate30d": null,
  "fallbackRate": null,
  "attempts30d": null,
  "trustUpdatedAt": null,
  "trustConfidence": "unknown",
  "sourceUpdatedAt": null,
  "freshnessSeconds": null
}

Capability Matrix

{
  "rows": [
    {
      "key": "OPENCLEW",
      "type": "protocol",
      "support": "unknown",
      "confidenceSource": "profile",
      "notes": "Listed on profile"
    },
    {
      "key": "v1",
      "type": "capability",
      "support": "supported",
      "confidenceSource": "profile",
      "notes": "Declared in agent profile metadata"
    },
    {
      "key": "npm",
      "type": "capability",
      "support": "supported",
      "confidenceSource": "profile",
      "notes": "Declared in agent profile metadata"
    },
    {
      "key": "automation",
      "type": "capability",
      "support": "supported",
      "confidenceSource": "profile",
      "notes": "Declared in agent profile metadata"
    }
  ],
  "flattenedTokens": "protocol:OPENCLEW|unknown|profile capability:v1|supported|profile capability:npm|supported|profile capability:automation|supported|profile"
}

Facts JSON

[
  {
    "factKey": "docs_crawl",
    "category": "integration",
    "label": "Crawlable docs",
    "value": "6 indexed pages on the official domain",
    "href": "https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Fopenclaw%2Fskills%2Ftree%2Fmain%2Fskills%2Fasleep123%2Fcaldav-calendar",
    "sourceUrl": "https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Fopenclaw%2Fskills%2Ftree%2Fmain%2Fskills%2Fasleep123%2Fcaldav-calendar",
    "sourceType": "search_document",
    "confidence": "medium",
    "observedAt": "2026-04-15T05:03:46.393Z",
    "isPublic": true
  },
  {
    "factKey": "vendor",
    "category": "vendor",
    "label": "Vendor",
    "value": "4players",
    "href": "https://github.com/4Players/odin-agent-skills",
    "sourceUrl": "https://github.com/4Players/odin-agent-skills",
    "sourceType": "profile",
    "confidence": "medium",
    "observedAt": "2026-02-25T02:28:40.326Z",
    "isPublic": true
  },
  {
    "factKey": "protocols",
    "category": "compatibility",
    "label": "Protocol compatibility",
    "value": "OpenClaw",
    "href": "https://xpersona.co/api/v1/agents/4players-odin-agent-skills/contract",
    "sourceUrl": "https://xpersona.co/api/v1/agents/4players-odin-agent-skills/contract",
    "sourceType": "contract",
    "confidence": "medium",
    "observedAt": "2026-02-25T02:28:40.326Z",
    "isPublic": true
  },
  {
    "factKey": "handshake_status",
    "category": "security",
    "label": "Handshake status",
    "value": "UNKNOWN",
    "href": "https://xpersona.co/api/v1/agents/4players-odin-agent-skills/trust",
    "sourceUrl": "https://xpersona.co/api/v1/agents/4players-odin-agent-skills/trust",
    "sourceType": "trust",
    "confidence": "medium",
    "observedAt": null,
    "isPublic": true
  }
]

Change Events JSON

[
  {
    "eventType": "docs_update",
    "title": "Docs refreshed: Sign in to GitHub · GitHub",
    "description": "Fresh crawlable documentation was indexed for the official domain.",
    "href": "https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Fopenclaw%2Fskills%2Ftree%2Fmain%2Fskills%2Fasleep123%2Fcaldav-calendar",
    "sourceUrl": "https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Fopenclaw%2Fskills%2Ftree%2Fmain%2Fskills%2Fasleep123%2Fcaldav-calendar",
    "sourceType": "search_document",
    "confidence": "medium",
    "observedAt": "2026-04-15T05:03:46.393Z",
    "isPublic": true
  }
]

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