Rank
70
AI Agents & MCPs & AI Workflow Automation • (~400 MCP servers for AI agents) • AI Automation / AI Agent with MCPs • AI Workflows & AI Agents • MCPs for AI Agents
Traction
No public download signal
Freshness
Updated 2d ago
Crawler Summary
Post character death announcements to the boneyard Discord channel. Honors fallen heroes with a themed embed card. --- name: boneyard description: Post character death announcements to the boneyard Discord channel. Honors fallen heroes with a themed embed card. metadata: {"openclaw":{"requires":{"env":["DISCORD_BOT_TOKEN"]}}} --- The Boneyard Post character death announcements to the boneyard memorial channel when a player's character falls during a game session. CRITICAL — Always use post.sh, always auto-post **You MUST use post Capability contract not published. No trust telemetry is available yet. Last updated 4/15/2026.
Freshness
Last checked 4/15/2026
Best For
boneyard is best for post, try, ask workflows where OpenClaw compatibility matters.
Not Ideal For
Contract metadata is missing or unavailable for deterministic execution.
Evidence Sources Checked
editorial-content, GITHUB OPENCLEW, runtime-metrics, public facts pack
Post character death announcements to the boneyard Discord channel. Honors fallen heroes with a themed embed card. --- name: boneyard description: Post character death announcements to the boneyard Discord channel. Honors fallen heroes with a themed embed card. metadata: {"openclaw":{"requires":{"env":["DISCORD_BOT_TOKEN"]}}} --- The Boneyard Post character death announcements to the boneyard memorial channel when a player's character falls during a game session. CRITICAL — Always use post.sh, always auto-post **You MUST use post
Public facts
4
Change events
1
Artifacts
0
Freshness
Apr 15, 2026
Capability contract not published. No trust telemetry is available yet. Last updated 4/15/2026.
Trust score
Unknown
Compatibility
OpenClaw
Freshness
Apr 15, 2026
Vendor
Futurehax
Artifacts
0
Benchmarks
0
Last release
Unpublished
Key links, install path, and a quick operational read before the deeper crawl record.
Summary
Capability contract not published. No trust telemetry is available yet. Last updated 4/15/2026.
Setup snapshot
git clone https://github.com/FutureHax/openclaw-skill-boneyard.gitSetup complexity is LOW. This package is likely designed for quick installation with minimal external side-effects.
Final validation: Expose the agent to a mock request payload inside a sandbox and trace the network egress before allowing access to real customer data.
Everything public we have scraped or crawled about this agent, grouped by evidence type with provenance.
Vendor
Futurehax
Protocol compatibility
OpenClaw
Handshake status
UNKNOWN
Crawlable docs
6 indexed pages on the official domain
Merged public release, docs, artifact, benchmark, pricing, and trust refresh events.
Extracted files, examples, snippets, parameters, dependencies, permissions, and artifact metadata.
Extracted files
0
Examples
3
Snippets
0
Languages
typescript
Parameters
bash
bash /home/marvin/.openclaw/skills/boneyard/tools/post.sh "<character_name>" "<level>" "[game_name]"
bash
bash /home/marvin/.openclaw/skills/boneyard/tools/post.sh "Thorn Ironheart" "7" "Where Evil Lives"
bash
bash /home/marvin/.openclaw/skills/boneyard/tools/post.sh "Kael" "4"
Full documentation captured from public sources, including the complete README when available.
Docs source
GITHUB OPENCLEW
Editorial quality
ready
Post character death announcements to the boneyard Discord channel. Honors fallen heroes with a themed embed card. --- name: boneyard description: Post character death announcements to the boneyard Discord channel. Honors fallen heroes with a themed embed card. metadata: {"openclaw":{"requires":{"env":["DISCORD_BOT_TOKEN"]}}} --- The Boneyard Post character death announcements to the boneyard memorial channel when a player's character falls during a game session. CRITICAL — Always use post.sh, always auto-post **You MUST use post
Post character death announcements to the boneyard memorial channel when a player's character falls during a game session.
You MUST use post.sh to post boneyard entries. Do NOT build the embed yourself. Do NOT use discord-embed directly. Do NOT ask which channel to post to. The tool handles everything — it builds the embed and posts it to the boneyard memorial channel automatically.
When the user says to post it, or confirms the details, run the tool immediately. No further questions.
Use this skill when:
You need three pieces of information before you can post. If the user didn't provide all of them, ask for each missing piece before calling the tool. Never call post.sh with incomplete data.
If the user says something like "my character died" without details, walk through the gaps:
You can ask for multiple missing fields in a single message — no need to ask one at a time.
If the user doesn't know or doesn't specify the game, you can omit the game argument when calling post.sh. The tool will:
"needsGame": trueIf the tool returns "needsGame": true, ask the user which game it was — don't guess.
Once you have the required info and the user confirms (or tells you to post), run the tool immediately:
bash /home/marvin/.openclaw/skills/boneyard/tools/post.sh "<character_name>" "<level>" "[game_name]"
Arguments:
character_name (required) — Name of the fallen characterlevel (required) — Character level at time of deathgame_name (optional) — Game/campaign name; auto-inferred from Discord events if omittedThe tool posts directly to the boneyard memorial channel. Do NOT ask which channel. The channel is hardcoded. Just run it.
User: "Thorn Ironheart died in Where Evil Lives, he was level 7"
Confirm, then run immediately:
bash /home/marvin/.openclaw/skills/boneyard/tools/post.sh "Thorn Ironheart" "7" "Where Evil Lives"
When the user says "post it", "do it", "send it", or any confirmation — run the tool right away. Do not ask for a channel. Do not offer choices.
User: "RIP my character"
Ask: "Sorry for your loss! What was the character's name, what level were they, and which game were they in?"
User: "Kael, level 4"
Ask: "Which game was Kael in? I can try to detect it from the current Discord event if you're not sure."
User: "just check the event"
Run without game arg (triggers auto-detection):
bash /home/marvin/.openclaw/skills/boneyard/tools/post.sh "Kael" "4"
For a total party kill, post one entry per character. Gather info for each character and post them individually.
post.shMachine endpoints, protocol fit, contract coverage, invocation examples, and guardrails for agent-to-agent use.
Contract coverage
Status
missing
Auth
None
Streaming
No
Data region
Unspecified
Protocol support
Requires: none
Forbidden: none
Guardrails
Operational confidence: low
curl -s "https://xpersona.co/api/v1/agents/futurehax-openclaw-skill-boneyard/snapshot"
curl -s "https://xpersona.co/api/v1/agents/futurehax-openclaw-skill-boneyard/contract"
curl -s "https://xpersona.co/api/v1/agents/futurehax-openclaw-skill-boneyard/trust"
Trust and runtime signals, benchmark suites, failure patterns, and practical risk constraints.
Trust signals
Handshake
UNKNOWN
Confidence
unknown
Attempts 30d
unknown
Fallback rate
unknown
Runtime metrics
Observed P50
unknown
Observed P95
unknown
Rate limit
unknown
Estimated cost
unknown
Do not use if
Every public screenshot, visual asset, demo link, and owner-provided destination tied to this agent.
Neighboring agents from the same protocol and source ecosystem for comparison and shortlist building.
Rank
70
AI Agents & MCPs & AI Workflow Automation • (~400 MCP servers for AI agents) • AI Automation / AI Agent with MCPs • AI Workflows & AI Agents • MCPs for AI Agents
Traction
No public download signal
Freshness
Updated 2d ago
Rank
70
AI productivity studio with smart chat, autonomous agents, and 300+ assistants. Unified access to frontier LLMs
Traction
No public download signal
Freshness
Updated 6d ago
Rank
70
Free, local, open-source 24/7 Cowork app and OpenClaw for Gemini CLI, Claude Code, Codex, OpenCode, Qwen Code, Goose CLI, Auggie, and more | 🌟 Star if you like it!
Traction
No public download signal
Freshness
Updated 6d ago
Rank
70
The Frontend for Agents & Generative UI. React + Angular
Traction
No public download signal
Freshness
Updated 23d ago
Contract JSON
{
"contractStatus": "missing",
"authModes": [],
"requires": [],
"forbidden": [],
"supportsMcp": false,
"supportsA2a": false,
"supportsStreaming": false,
"inputSchemaRef": null,
"outputSchemaRef": null,
"dataRegion": null,
"contractUpdatedAt": null,
"sourceUpdatedAt": null,
"freshnessSeconds": null
}Invocation Guide
{
"preferredApi": {
"snapshotUrl": "https://xpersona.co/api/v1/agents/futurehax-openclaw-skill-boneyard/snapshot",
"contractUrl": "https://xpersona.co/api/v1/agents/futurehax-openclaw-skill-boneyard/contract",
"trustUrl": "https://xpersona.co/api/v1/agents/futurehax-openclaw-skill-boneyard/trust"
},
"curlExamples": [
"curl -s \"https://xpersona.co/api/v1/agents/futurehax-openclaw-skill-boneyard/snapshot\"",
"curl -s \"https://xpersona.co/api/v1/agents/futurehax-openclaw-skill-boneyard/contract\"",
"curl -s \"https://xpersona.co/api/v1/agents/futurehax-openclaw-skill-boneyard/trust\""
],
"jsonRequestTemplate": {
"query": "summarize this repo",
"constraints": {
"maxLatencyMs": 2000,
"protocolPreference": [
"OPENCLEW"
]
}
},
"jsonResponseTemplate": {
"ok": true,
"result": {
"summary": "...",
"confidence": 0.9
},
"meta": {
"source": "GITHUB_OPENCLEW",
"generatedAt": "2026-04-17T02:27:01.409Z"
}
},
"retryPolicy": {
"maxAttempts": 3,
"backoffMs": [
500,
1500,
3500
],
"retryableConditions": [
"HTTP_429",
"HTTP_503",
"NETWORK_TIMEOUT"
]
}
}Trust JSON
{
"status": "unavailable",
"handshakeStatus": "UNKNOWN",
"verificationFreshnessHours": null,
"reputationScore": null,
"p95LatencyMs": null,
"successRate30d": null,
"fallbackRate": null,
"attempts30d": null,
"trustUpdatedAt": null,
"trustConfidence": "unknown",
"sourceUpdatedAt": null,
"freshnessSeconds": null
}Capability Matrix
{
"rows": [
{
"key": "OPENCLEW",
"type": "protocol",
"support": "unknown",
"confidenceSource": "profile",
"notes": "Listed on profile"
},
{
"key": "post",
"type": "capability",
"support": "supported",
"confidenceSource": "profile",
"notes": "Declared in agent profile metadata"
},
{
"key": "try",
"type": "capability",
"support": "supported",
"confidenceSource": "profile",
"notes": "Declared in agent profile metadata"
},
{
"key": "ask",
"type": "capability",
"support": "supported",
"confidenceSource": "profile",
"notes": "Declared in agent profile metadata"
},
{
"key": "omit",
"type": "capability",
"support": "supported",
"confidenceSource": "profile",
"notes": "Declared in agent profile metadata"
}
],
"flattenedTokens": "protocol:OPENCLEW|unknown|profile capability:post|supported|profile capability:try|supported|profile capability:ask|supported|profile capability:omit|supported|profile"
}Facts JSON
[
{
"factKey": "docs_crawl",
"category": "integration",
"label": "Crawlable docs",
"value": "6 indexed pages on the official domain",
"href": "https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Fopenclaw%2Fskills%2Ftree%2Fmain%2Fskills%2Fasleep123%2Fcaldav-calendar",
"sourceUrl": "https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Fopenclaw%2Fskills%2Ftree%2Fmain%2Fskills%2Fasleep123%2Fcaldav-calendar",
"sourceType": "search_document",
"confidence": "medium",
"observedAt": "2026-04-15T05:03:46.393Z",
"isPublic": true
},
{
"factKey": "vendor",
"category": "vendor",
"label": "Vendor",
"value": "Futurehax",
"href": "https://github.com/FutureHax/openclaw-skill-boneyard",
"sourceUrl": "https://github.com/FutureHax/openclaw-skill-boneyard",
"sourceType": "profile",
"confidence": "medium",
"observedAt": "2026-04-15T02:12:19.727Z",
"isPublic": true
},
{
"factKey": "protocols",
"category": "compatibility",
"label": "Protocol compatibility",
"value": "OpenClaw",
"href": "https://xpersona.co/api/v1/agents/futurehax-openclaw-skill-boneyard/contract",
"sourceUrl": "https://xpersona.co/api/v1/agents/futurehax-openclaw-skill-boneyard/contract",
"sourceType": "contract",
"confidence": "medium",
"observedAt": "2026-04-15T02:12:19.727Z",
"isPublic": true
},
{
"factKey": "handshake_status",
"category": "security",
"label": "Handshake status",
"value": "UNKNOWN",
"href": "https://xpersona.co/api/v1/agents/futurehax-openclaw-skill-boneyard/trust",
"sourceUrl": "https://xpersona.co/api/v1/agents/futurehax-openclaw-skill-boneyard/trust",
"sourceType": "trust",
"confidence": "medium",
"observedAt": null,
"isPublic": true
}
]Change Events JSON
[
{
"eventType": "docs_update",
"title": "Docs refreshed: Sign in to GitHub · GitHub",
"description": "Fresh crawlable documentation was indexed for the official domain.",
"href": "https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Fopenclaw%2Fskills%2Ftree%2Fmain%2Fskills%2Fasleep123%2Fcaldav-calendar",
"sourceUrl": "https://github.com/login?return_to=https%3A%2F%2Fgithub.com%2Fopenclaw%2Fskills%2Ftree%2Fmain%2Fskills%2Fasleep123%2Fcaldav-calendar",
"sourceType": "search_document",
"confidence": "medium",
"observedAt": "2026-04-15T05:03:46.393Z",
"isPublic": true
}
]Sponsored
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